Poster and Demo Session
Last updated: December 11, 2024.
Proceedings
Monday, December 2, 9:30 AM - 11:15 AM
Session Chairs: Vibol Yem and Takeshi Tanabe
Poster
P1: | Advanced Motion Prediction for Virtual Reality Gaming: a CNN-Based Approach |
H. Jegierski, M. Jegierski, A. Łapczyński, P. Babiuch, M. Płaza, P. Pięta, G. Łukawski, S. Deniziak, J. Opałka, A. Jasiński, M. Igras-Cybulska, P. Węgrzyn, Paweł | |
P2: | The Effect of Finger-to-Neck Haptic Remapping Considering Spatial Location of Fingers on Sense of Body Ownership |
Z. Zhang, F. Nakamura, A. Kimura, F. Shibata | |
P3: | Examining the Effects of Reduced Frame Rate in HMDs on Gaze Behavior |
T. Fujiwara, W. Hashimoto, Y. Mizutani, S. Nishiguchi | |
P4: | Study of the Optimal Reproduction Method for Living Environment Sources Recorded using Ambisonics |
T. Okada, M. Yamataka | |
P5: | Evaluation of a Concept of Developing Daily Experience Database Using Virtual Proof-of-Concept Experiment in Shopping Use Case |
J. Ohyama, M. Otsuki, H. Tanaka, K. Watanabe, S. Meguro, S. Miura, I. Hisanaga, K. Isoda, A. Matsuyama, M. Tanaka, S. Niida, N. Tojo, H. Kawanishi, Y. Miura, T. Miyake, M. Mochimaru | |
P6: | Embodiment from Virtual Hands-and-feet Movements during Walking |
S. Hirose, M. Kitazaki | |
P7: | Analyzing the Impact of Movement Speed on Cyber Sickness in Virtual Reality Using Eye-Tracking Data |
T. Ozaki, A. Tera, T. Fujinami | |
P8: | Chameleon Eyes: A Visual Augmentation System to Present Independent Field of View to Both Eyes with Single Gaze Control |
Y. Inoue, Y. Katsumata, M. Kitazaki | |
P11: | Virtual Reality Space Moderately Filled with Objects for Linear Self-locomotive Speed Perception |
Y. Kosuge, Y. Goto, S. Okamoto | |
P12: | A Study on the Changes in Attention Awareness Induced by Attention Guidance Methods in Driving Simulators Using Biometric Data |
J. Liang, M. Ishihara | |
P13: | Drone Rider: Wind Stimulation to Enhance Speed Perception of Virtual Flight |
H. Yang, K. Shimato, Y Goto, S. Okamoto | |
P14: | Mapping of Facial Action Units to Virtual Avatar Blend Shape Movement During Speech |
T. Wolff, F. Dollack, M. Perusquia-Hernandez, H. Uchiyama, K. Kiyokawa | |
P16: | Reducing the Proteus Effect in Virtual Reality: A Mental and Acting Approach |
E. Kimura, A. Genay, K. Nakano, Y. Hirao, M. Perusquía-Hernández, T. Narumi, H. Uchiyama, K. Kiyokawa | |
P17: | An IMU-Based Drone Controller and Its Pilot Evaluation |
Z. Cheng, M. Ishihara | |
P18: | VR-Jump: Jump Interface for VR using Only a Head-Mounted Display |
Y. Hamaike, T. Uemura, S. Ojima | |
P19: | Vibratory-Interoceptive Stimuli to Enhance Empathy |
T. Kitajima, S. Okamoto, Y. Kosuge | |
P20: | Surveys and Experiments on the Effectiveness of VR-based Safety Education |
R. Kitazawa, R. Hojo | |
P21: | Organ Dissection Training System with Elastic String and Flexible Sheets |
Y. Wada, K. Ito, H. Yano | |
P22: | Development of a Haptic Feedback Interface to Enhance Obstacle Awareness and Reduce Stress of Driver in Shared Spaces |
T. Yabe, H. Yano | |
P23: | Study on Multiple-virtual Body Perception: Effects of Different Spatial Presentation and Command Input Methods |
M. Serizawa, Y. Fukuchi, V. Yem, Y. Ikei, N. Nishiuchi | |
P24: | Presenting Climbing/Descending Sensation with Visual image and Horizontal Acceleration |
K. Uematsu, H. Yano | |
P25: | Investigating the Effects of Olfactory VR Content on Cognitive Function in Elderly People |
R. Sunami, T. Nakamoto, N. Cohen, T. Kobayashi, K. Yamamoto | |
Demo
D1: | Collaborative VR Attraction Enhancing Player Abilities Through Audience Electromyography Signals |
K. Ikeda, R. Sugie, S. Imai, N. Akiba, K. Hamasaki, M. Morita, S. Hashiguchi, F. Shibata, A. Kimura | |
D2: | Demonstration of an Olfactory VR Game to Improve Cognitive Function |
R. Sunami, T. Nakamoto, N. Cohen, T. Kobayashi, K. Yamamoto | |
D3: | Enhancing VR Walking Experience Through Dual-Point vibratory stimuli on the Legs |
S. Yamaguchi, K. Miyata | |
D4: | Helical Soundscape Reinforcing Azimuth Gain for Redirected Seating |
M. Cohen, A. Nassani, R. Satō | |
D5: | A Pressing Sensation Rendering System in a Semi-constrained Finger State |
K. Kato, W. Wakita | |
D6: | An Examination of 2-axis distribution method for Pseudo 6-axis Motion Presentation with a Rolling Two-Axis Motion Bases |
S. Soeno, W. Wakita | |
D7: | Avatar Walking Control with Sole Load |
T. Makara, W. Wakita | |
D8: | Exploring the Enhancement of Heartbeat Awareness through Heartbeat Visualization Using VR Technology |
T. Tsuchimochi, N. Kanayama, K. Kimura, M. Miki, M. Hara | |
D9: | Demo of the Extended Wearable Olfactory Display for Multisensory VR Experience |
Z. Zou, D. Prasetyawan, H. Wu, K. Cheng, S. Lee, T. Nakamoto | |