Technical Programs

*Final program (click)

Program at a Glance

2004. 11. 30 (Tue.)
  310-A 310-B 310-C 311-A 311-B 311-C 304 104
09:00 ~ 11:45 T1 Mark Billinghurst

T2 Makoto Sato

T3 Jay Lee W1 W2 W3 W4 EXHIBITION
11:45~ 13:00
Lunch
13:00~ 13:50 Invited Talk I : Joseph Konstan (304)
13:50~14:10 Coffee Break
14:10~ 16:40 T4 Hideo Saito

T5 Thad Starner

Exhibition sketch W1 W2 W3 SS1
17:00~ 17:50 Invited Talk II : Jose Encarnacao (304)
18:00~ 19:30 Welcome Party (105)  

2004. 12. 1 (Wed.)
  101 102 104
08:15 ~ 08:30 Opening Ceremony EXHIBITION
08:30 ~ 09:20 Keynote Speech : Susumu Tachi
09:20 ~ 09:35 Coffee Break
09:35 ~ 10:55 S1 S2
11:05 ~ 12:25 S3 S4
12:25 ~ 13:40 Lunch
13:40 ~ 14:30 Invited Talk III : Dan Sandin
14:30 ~ 14:50 Coffee Break
14:50 ~ 16:10 S5 S6 Poster
Session I
(Lobby)
16:20 ~ 17:40 S7 S8
18:00 ~ 18:50 Invited Talk IV (Banquet) : Yoichiro Kawaguchi  

2004. 12. 2 (Thu.)
  101 102 104
08:30 ~ 09:20 Invited Talk V : Rosalind Picard EXHIBITION
09:20 ~ 09:40 Coffee Break
09:40 ~ 11:00 SS2 S9 Poster
Session II
(Lobby)
11:10 ~ 12:10 S10
12:10 ~ 13:30 Lunch
13:30 ~ 15:30 S11 S12
15:45~ 16:15 Closing Ceremony


Presentation Schedule
  - Oral Presentation Schedule (.xls)
- Poster Presentation Schedule (.xls)


Invited Talks


  Prof. Jose Encarnacao
  * Fraunhofer IGD, Director
- "Making AmI Happen" 
  A report on projects implementing the Ambient Intelligence (AmI) vision
In this presentation first the AmI (Ambient Intelligence) vision which was developed by the EU ISTAG (Information Society Technologies Advisory Group) and which is an important part of the EU Framework Research Programme (FP6) will be presented and described in detail. Then the issues, technologies and R&D.htmlects of making it happen will be elaborated and discussed. Finally, some examples of projects implementing AmI will be discussed and analysed. From there, trends, expectations and opportunities for AmI and the impact of related applications will be developed, described and analysed.
   

  Prof. Yoichiro Kawaguchi
 * University of Tokyo
- "Growth, Morphogenesis and "Gemotion" 
  I would like to reflect on my computer graphics art work from the voyage of those 20 years. Such reflections should directly result in a perception of what course my own creative will is taking at present. Throughout those series, Growth, Morphogenesis and "Gemotion"- recent series on interactive performance or installation, perhaps we can construct computer graphics so that it will push out in a wider sphere the viewpoints of artistic materials which can surpass the various genre divisions of the separate actions of the human receptacles like seeing and listening.
   
  Prof. Rosalind Picard
  * MIT Media Lab, TTT(Things That Think) Consortium Chair
- "Toward Machines with Emotional Intelligence"
 

The skills of "emotional intelligence" have been argued to be among the most important for people, even more important than mathematical and verbal intelligences. Emotional intelligence includes the ability to recognize emotion -- to see if you're irritated or annoyed someone, pleased or displeased them, bored or interested them. It includes the ability to know when to show emotion (or not), and how you should respond to another's emotions, as well as many other skills.
In this talk, I'll describe how we're giving computers new skills of intelligence, specifically the ability to recognize and respond appropriately to human emotion. I'll show examples of systems that try to assess interest, frustration, stress, and a range of other states that occur when interacting with computers. These systems involve new kinds of sensing for desktop, wearable, and other environmental interfaces, as well as the development of new pattern recognition and machine learning algorithms for drawing inferences about the multimodal data.
Current applications include human learning, usability feedback, health behavior change, and human-robot interaction.

   
  Prof. Dan Sandin
  * University of Illinois at Chicago,
    EVL(Electronic Visualization Lab) Director
 - "VR without Attachments"
  One of the continual criticisms of VR is that one has to put on gear. In the case of head-mounted displays one has to put on a helmet or visor, and in the case of projection-based displays one has to put on stereo glasses and usually a head tracking device. Advancements in camera based tracking and auto-stereo makes it possible to walk up to a display and have a VR experience “in your face” without wearing apparatus, or putting on glasses. This presentation will review camera tracking and auto stereo methods in general and describe in detail the methods used to create the Varrier™ auto stereo VR system developed at EVL. Auto-Stereo in the Varrier™ system is implemented using 35 LCD panels with barrier strips. Camera tracking is based on neural net face recognition algorithms.
   
  Prof. Susumu Tachi
  * University of Tokyo, General CoChair of ICAT 2004
- "Recent Advances in Telexistence"
  This presentation describes recent advances in telexistence, which fuses robotics, virtual realiy and network technology. A telexistence system using RPT(Retro-reflective Projection Technology)and a humanoid robot with reto-reflective covering has been proposed and proved to be a promising approach toward the realization of mutual telexistence. Another approach is the development of TWISTER (Telexsistence Wide-Angle Immersive STEReoscope), a 360-degree immersive full-color cylindrical display with stereoscopic vision without requiring specialized eyewear, designed for face-to-face telecommunication as if users exist in the same virtual 3D space.
   

  Prof. Joseph A. Konstan
  * University of Minnesota, President of ACM SIGCHI
- "The Human Factor in Mobile and Wearable Technologies: Making the Transition from Science to Social Good"
New technologies are often inherently interesting to researchers yet have little immediate impact on everyday life. In this talk, I review a variety of research examples that show how a solid understanding of the needs, habits, and behaviors of human users can lead meaningful applications of mobile and wearable technologies.
In addition to reviewing work from across the field of human-computer interaction, I will present new and as-yet unpublished results on user studies of GPS-enabled cell phone data and research designs for a suite of location-aware mobile applications designed to support communities by helping people build upon weak social ties to form stronger ones. The Human Factor in Mobile and Wearable Technologies: Making the Transition from Science to Social Good

 

Tutorials


   
  T1 : Dr. Mark Billinghurst
 * HITLab NZ/ University of Washington
 - "An Introduction to Augmented Reality"
   

   
  T2 : Prof. Hideo Saito
 * Keio University
 - "Image/Video Based 3D modeling, Rendering, and Registration for Virtual Reality"
   
   
  T3 : Prof. Makoto Sato
 * Tokyo Institute of Tech
 - "Haptics for Immersive and Dynamic Virtual Worlds"
   
   
T4 : Prof. Thad Starner
 * Georgia Institute of Technology
- "Wearable and Mobile Human Computer Interaction"
 
   
T5 : Mr. Jay Lee
 * Samsung Electronics Co., LTD.
 - "Intermedia : Palpable Exploration of Digital Convergence"
 

 

Workshops

W1 : Intelligent Virtual Environment and Mixed Reality
  * Co-chairs : Hyun S. YANG (KAIST), Zheng Xing SUN (Nanjing University), Dong Jo Park( KAIST)

W2 : VR and Entertainment Technology
  * Co-chairs : Heedong Ko(KIST), Wookho Son(ETRI), Jeffrey Kim(Hahn Shin Corp.)

W3 : Tangible Space Initiative
  * Chair: Sungdo Ha (KIST) 

W4 : Ubiquitous Computing
  * Chair : Jee In Kim(Konkuk Univ.)

 

Special Session Ι

 
Ubiquitous Experience Media
  * Organizer/chair
....... Prof. M. Hirose (Univ. of Tokyo),
....... Dr. N. Hagita (ATR)

 

Special Session ΙΙ

 
Virtual Realities, Art and New Entertainment
  * Organizer/chair
....... Prof. R. Nakatsu (Kwansei Gakuin University),
....... Prof. M. Rauterberg (Univ. of Eindhoven)

 

Exhibition

VR and Media Art & Technical Exhibition
  - Place : COEX Grand Ballroom #104 & Lobby
  - Date : November 30 ~ December 2, 2004