ICAT Paper Archives (1991-2005)


1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1991

Title Author(s) Page
Telepresence and Artificial Reality : Some Hard Questions Thomas B. Sheridan 1
A Virtual Environment for the Exploration of Three Dimensional Steady Flows Steve Bryson, Creon Levit 15
Visual Thinking in Organizational Analysis Charles E. Grantham 25
Virtual Reality for Home Game Machines Allen Becker 35
What Should You Wear to an Artificial Reality? Myron W. Krueger 51
Bringing Virtual World to the Real World: Toward A Global Initiative Dr. Robert Jacobson 63
VirtualityTM The Worlds first production Virtual Reality Workstation Dr Jonathan D. Waldern 75
Tele-Existence -Toward Virtual Existence in Real and/or Virtual World- Susumu Tachi 85
Visualization tool Applications for Artificial Reality Michitaka Hirose 95
Virtual Work Space for 3-Dimensional Modeling Makoto Sato 103
Force Display for Virtual Worlds Hiroo Iwata 111
Psychophysical Analysis of the Sensation of Reality Induced by a Visual Wide-Field Display Toyohiko Hatada, Haruo Sakata, Hide Kusaka 117
Undulation detection of virtual shape by fingertip using force-feedback input device Yukio Fukui, Makoto Shimojo 127
Panel Discussion 135

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1992

Title Author(s) Page
ARTIFICIAL REALITY AND TELE-EXISTENCE -Present Status and Future Prospect- Susumu Tachi 7
Virtual Worlds Reserch at the University of North Carolina Warren Robinett 19
HIGH RESOLUTION VIRTUAL DISPLAYS Allen Becker 27
Skill Acquitision for the Intelligent Assisting System Using Virtual Reality Simulator Hideki HASHIMOTO, Martin BUSS 37
A VIRTUAL REALITY SYSTEM USING A VOLUME SCANNING 3D DISPLAY Ken-ichi Kameyama, Koichi Ohtomi, Yukio Fukui 49
To Live And Learn in 3D Exploring The Use of Immersion Environments For Education David C. Traub, 65
Real Fun, Virtually: Virtual Experience Amusements & Products in Public Space Entertainment Steve Glenn 77
ICAT '92 FEEDBACK TECHNOLOGY AND VIRTUAL ENVIRONMENTS Beth Marcus 87
Virtual Environments in Scientific Visualization Steve Bryson 99
Virtual Collaborative Workspace Gen SUZUKI, Takashi KOUNO 119
A Virtual Reality System for Network Communications -Multi Party Co-operative Work in Real-time- Katsuya Shinohara, Ryuichi Hiraike, Mamoru Hashimoto, Nobutatsu Nakamura 129
Design and Virtual Environments Mark T. Bolas 135
VR Application for Transmission of Synthetic Sensation Michitaka Hirose, Kensuke Yokoyama 145
Virtual Baseball John N. Latta, David Oberg 157
Networked Virtual Reality Carl Eugene Loeffler 171
Mouse Type Interface Device With Tactile and Force Display -Multi-Modal Integrative Mouse- Motoyuki AKAMATSU, Sigeru SATO 177
HAPTIC WALKTHROUGH SIMULATOR: Its Design and Application to Studies on Cognitive Map Hiroo IWATA, Keigo MATSUDA 185
INFORMATION DESIGN FOR VIRTUAL AND ARTIFICIAL REALITY Hal Thwaites, M. Malik 195
ADAPTING TRADITIONAL MEDIA FOR VIRTUAL REALITY ENVIRONMENTS David M. Geshwind 215

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1993

Title Author(s) Page
Distributed Virtual Reality: Applications for Education, Entertainment and Industry Carl Eugene Loeffler 7
Evaluation Experiments of Tele-Existence Manipulation System Susumu Tachi, Kenichi Yasuda 17
Distributed Processing Architecture for Virtual Space Teleconferencing Haruo Takemura, Yasuichi Kitamura, Jun Ohya, Fumio Kishino 27
Hypermedia and Networking in the Development of Large-Scale Virtual Environment Michael J. Zyda, Chuck Lombardo, David R. Pratt 33
Virtual Sand Box: A development of an application of virtual environment for the clinical medecine Ryogo Kijima, Michitaka Hirose 41
Virtual Communication Environment Using Virtual Space Technology Gen Suzuki, Shouhei Sugawara, Machio Moriuchi 55
PC Based VR System Kazuo Itoh 63
Face, Expression and Communication - From Facial Information Science to Human Communication Engineering - Hiroshi Harashima 71
What are virtual environments? Stephen R. Ellis 81
Artificial Life in Haptic Environment Hiroo Iwata, Hiroaki Yano 91
DDM: A Direct Deformation Method of Free Forms for CAD Interface Juli Yamashita, Yukio Fukui 97
A 3D Interface for Pick-and-Place Task Masahiro Ishii, Makoto Sato 105
Intelligent Cooperation Manipulation Using Dynamic Force Simulator Martin Buss, Hideki Hashimoto 111
An Architecture for Orientation Mapping Post Rendering Matthew Regan, Ronald Pose 121
Permeable Space - a language of virtual perception Eliot Handelman 131

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1994

Title Author(s) Page
WHY VIRTUAL REALITY WORKS! Top-Down Vision in Humans and Robots Lawrence W. Stark 7
Virtual Distributed Industry: Concepts and Initial Research Thomas P. Caudell 25
Interaction with Autonomous Free-form Surface Hiroo Iwata, Hiroaki Yano 27
A Virtual Surface Modeler for Direct and Regional Free Form Manipulation Juli Yamashita, Hiroshi Yokoi, Yukio Fukui, Makoto Shimojo 35
DEVELOPMENT OF THE VIRTUAL SHAPE MANIPULATING SYSTEM Hiroshi YOKOI, Juli YAMASHITA, Yukio FUKUI, Makoto SHIMOJO 43
A Comparison of Haptic, Visual and Auditive Force Feedback for Deformable Virtual Objects Paul Richard, Grigore Burdea, Daniel Gomez, Philippe Coiffet 49
A Study on Image Editing Technology for Synthetic Sensation Michitaka HIROSE, Kazuhisa TAKAHASHI, Tomoki KOSHIZUKA, Yoichi WATANABE 63
Relationship between Spatial Cognition in Human Postural Control System and 3-D Visual Wide-Field Image Toshihiro Shimizu, Tetsuo Mitsuhashi 71
HDTV Single Camera 3D System and its Application in Microsurgery RYO MOCHIZUKI 77
Perceptual Factors in Virtual Acoustic Displays Elizabeth M. Wenzel 83
NPSNET: A NETWORK SOFTWARE ARCHITECTURE FOR LARGE SCALE VIRTUAL ENVIRONMENTS Michael R. Macedonia, Michael J. Zyda, David R. Pratt, Paul T. Barham, Steven Zeswitz 99
A CONSTRUCTION METHOD OF VIRTUAL HAPTIC SPACE Susumu Tachi, Taro Maeda, Ryokichi Hirata, Hiroshi Hoshino 131
A Virtual Workspace for the Collaborative Design Makoto Sato, Masahiro Ishii 139
Coarse-to-Fine Collision Detection for Real-Time Applications in Virtual Workspace Yoshifumi KITAMURA, Haruo TAKEMURA, Fumio KISHINO 147
InterSpace: Towards Networked Reality Gen SUZUKI, Shouhei SUGAWARA, Hiroya TANIGAWA 159
GestureCam: Platform for Augmented Reality Based Collaboration Hideaki Kuzuoka, Toshio Kosuge, Masatomo Tanaka 165
Forward to the Past - The Days of Joy of Creation - Shuichi Fukuda 181
Towards Open Virtual Environments Interoperability F. Breant, H. Le Van Gong, M. Soto 195
Supporting Social Communication Skills in Multi-Actor Artificial Realities Steve Benford, Lennart E. Fahlen, John Bowers 205
Panoramic 3D Video A. R. L. Travis 229
TELEROBOTIC SYSTEMS WITH MANIPULATOR PARAMETER CONTROL Leonid SLUTSKI 237
A virtual reality based interface for microtelemanipulation A. Sulzmann, C. Baur 255

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1995

Title Author(s) Page
Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET Daniel Thalmann, Tolga K.Capin 3
Virutal Reality and Augmented Reality for Aircraft Design and Manufacturing David W. Mizell 13
Shared VRML (Virutal Reality Modeling Language) Browser for Collaborative Assembly Design LAE HYUN KIM, HEEDONG KO, HYUN SUK KIM, YOON-CHUL CHOY 19
Besides Immersion: Overlaid Points of View and Frames of Reference -Using Audio Windows to Analyze Audio Scenes MICHAEL COHEN 29
DEVELOPMENT OF VIRTUAL TELEPHONE SYSTEM HIDEHIKO KONO 39
A SPATIAL APPROACH TO SPEECH AND GESTURAL CONTROL IN COLLABORATIVE VIRTUAL ENVIRONMENTS STEVE BENFORD, CHRIS GREENHALGH 47
The Hyper Hospital - A Virtual Reality Mediated Networked Medical System - General construction, User Reconfigurable World Design, New Cybernetic Interface, and Safety Features T. YAMAGUCHI, K. YAMAZAKI 59
A VIRTUAL SKIING SYSTEM FOR INTERACTIVE TRAINING AND ENTERTAINMENT NOBUTATSU NAKAMURA, AKIHISA KENMOCHI, KOZO SATODA, MIKIO TANAKA, KEIJI NEMOTO 65
The Virtual Lens Charles F. Neveu, Lawrence W. Stark 75
Interactive Visual Simulation in a Quasi-three-dimensional World based on the Structuralization of Images Makoto Kato, Hideo Noyama 101
A Compound Virtual Environment Using the Projective Head Mounted Display RYUGO KIJIMA, MICHITAKA HIROSE 111
The Magnifying Glass Approach to Augmented Reality Systems JUN REKIMOTO 123
VIRTUAL REALITY: BEING MOBILE IN A VISUAL SCENE TAKEO KANADE, PETER W. RANDER 133
Application of Virtual Reality Technology, Including Force Feedback, for Astronaut Training Charles J. Gott, David J. Homan 143
PRINCIPLES OF HUMAN-CENTERD INFORMATION SYSTEMS JOHN J. LEGGETT, PETER J. NURNBERG, ERICH R. SCHNEIDER 173
ON VR EVOLUTION PHILIPPE COIFFET 177
Image and Imagination: Key Issues for Kansei Information Processing Technology Yuichiro Anzai 183
Surface Display: Concept and Implementation Approaches Koichi Hirota, Michitaka Hirose 185
DEXTROUS TELEMANIPULATION WITH FORCE FEEDBACK IN VIRTUAL REALITY Latifa TURKI, Philippe COIFFET 193
Cooperative Work in Virtual Environment with Force Feedback Hiroaki Yano, Hiroo Iwata 203
A CONSTRUCTION METHOD OF VIRTUAL HAPTIC SPACE(‡U) -A Shape Model of an Object in Virtual Environment Suitable for Representing Shape with Surfaces and Edges - HIROSHI HOSHINO, RYOKICHI HIRATA, TARO MAEDA, SUSUMU TACHI 211
INTERACTION TECHNIQUES FOR A VIRTUAL WORKSPACE LUIS SERRA, TIMOTHY POSTON, NG HERN, CHUA BENG CHOON, JOHN A. WATERWORTH 221
A Human-scale Space Interface Device with Force Sensation Y. Cai, S. Wang, M.Ishii, M. sato 231
Comparison of Naturalness: Virtual Assembly with a Sophisticated Aid vs. Real Assembly in Building Block Task Yoshifumi Kitamura, Amy Yee, Fumio Kishino 237
A Study on data input of naatural human motion for virtual reality system Michitaka HIROSE, Guy DEFFAUX, Yoshiyuki NAKAGAKI 245
Audio Windows for Virtual Concerts ‡T Michael Cohen, Nobuo Koizumi 253
Audio Windows for Virtual Concerts ‡U Michael Cohen, Nobuo Koizumi 254
Telepresence Control of an Ambidextrous Robot for Space Applications Larry Li, Brian Cox, Susan Shelton, Myron Diftler 255

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1996

Title Author(s) Page
A Method of Mutual Tele-Existence in a Virtual Environment Susumu Tachi, Taro Maeda, Yasuyuki Yanagida, Masaaki Koyanagi, Hiroki Yokoyama 9
Virtual Touch Through Point Interaction Thomas H. Massie 19
Program Vizualization in a Virtual Environment Michikata Hirose, Michel Riesterer 39
Photorealistic Object Model Generation from Observation for Virtual Reality Application Yoichi Sato, Katsushi Ikeuchi 47
Rear-projection-based Full Solid Angle Display Hiroo Iwata 59
A Method for Smooth Task Execution Under Different Master/Salve Visual Parameters Yasuyuki Yanagida, Susumu Tachi 65
Immersed in science and engineering: projection technology for high-performance virtual reality environment Carolina Cruz-Neira, Ph.D. 77
Virtual Society: Multi-user interactive shared space on WWW Kouichi Matsuda, Rodger Lea, Yasuaki Honda 83
Hyper Hospital from the Sky VR Interfaced Medical Care System on the Satellite Multi-Media Network Genta Goto, Yuki Nakanishi, Mitsunori Sudo, Takami Yamaguchi 97
Development of the Virtual PTCA system Tomoyuki Yambe, Shun-suke Nanka, Kazuhiro Shizuka, Tora Sonobe, Makoto Yoshizawa, Shin-suke Nasukawa, Tai-ichiro Meguro, Shin-ichi Nitta 105
A 3D Navigation System for Endoscopic Sinus Surgery Juli Yamashita, Yasushi Yamauchi, Masaaki Mochimaru, Yukio Fukui, Kazunori Yokoyama 115
How to use Gaze Information in Video Communication Osamu Morikawa 123
The Influences of Virtual Reality Games on Media Identity: A Case Study of High-School students Shirabe Masashi, Baba Yasunori 133

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1997

Title Author(s) Page
Real World Teleoperation via Virtual Environment Modelling Paul Milgram, John Ballantyne 1
Global Tele-Immersion: Better Than Being There Jason Leigh, Thomas A DeFanti, Andrew E Johnson, Maxine D Brown , Daniel J Sandin 10
NPSNET - Large-Scale Virtual Environment Technology Testbed Michael Zyda, Don Brutzman, Rudy Darken, Robert McGhee, John Falby, Eric Bachmann, Kent Watsen, Ben Kavanagh , Russell Storms 18
Will Haptics Research Parallel Computer Graphics Research? Margaret Minsky 27
Elucidation of Perceptual and Behavioral Human Characteristics in Virtual Environments Susumu Tachi 33
Researches on sensory display and mutual relation between perseption and action Makoto Sato 41
Methods for Virtual World Construction / Representation Michitaka Hirose 45
Evaluation Study of Virtual Reality both within the Human Body and within Society Tohru Ifukube 49
Proposal for the Object Oriented Display: The Design and Imprementation of the MEDIA3 Naoki Kawakami, Masahiko Inami, Taro Maeda, Susumu Tachi 57
A Proposal of Water Display Yuki Sugihara, Keigo Yamamoto, Hideki Hashimoto 63
A Stereoscopic Display with Large Field of View Using Maxwellian Optics Masahiko Inami, Naoki Kawakami, Taro Maeda, Yasuyuki Yanagida, Susumu Tachi 71
Arm Type Haptic Human Interface: Sensor Arm A Nakai, Y Kunii, H Hashimoto, F Harashima 77
20 DOF Haptic Device for the Interaction with Virtual Environments Yoshiaki Nishino Yasuharu Kunii, Hideki Hashimono 85
New Haptic Device for Human-Scale Virtual Environment: Scaleable-SPIDAR Laroussi Buoguila, Yi Cai Makoto Sato 93
Development of a 5 axis upper limb force display operating in a VR environment for training Murray Lawn, Takashi Takeda, Takashi Yamada 99
A Versatile Software Platform for Visual/Haptic Environment Wataru Hashimoto, Hiroo Iwata 106
An Elastic Organ Model for Force Feedback manipulation and Reali-time Surgical Simulation Takeshi Ezumi, Naoki Suzuki, Akihiro Takatsu, Takahiro Kumano, Akio Ikemoto, Yoshitaka Adachi, Akihiro Uchiyama 115
A Virtual Reality Based System for Relics Restoration Norihiro Abe, Yasuhiro Watanabe, Kazuaki Tanaka, Jiangyu Zheng, Shoujie He, Hirokazu Taki, Yoshimasa Kinoshita, Akira Yokota 122
Virtual Surgery System for Interactive Surgical Simulation Naoki Suzuki, Takeshi Ezumi, Asaki Hattori, Akihiro Takatsu 129
Application of Visualized Human Body as a 4D Anatomical Atlas Naoki Suzuki, Akihiro Takatsu, Asaki Hattori, Takeshi Ezumi, Shuhei Oda, Takashi Yanai, Yoshiyori Urano, Hideyoshi Tominaga 135
A New Bridge for Health Care: Bedside Wellness System Hiroshi Oyama, Mieko Ohsuga, Hitoshi Okamura, Isao Mizukura 141
The Credibility of Presence and the Reality of Existence Marina Grzinic Mauhler 142
Live Facial Expression Generation based on Mixed Reality Hiromi T Tanaka, Akira Ishizawa, Hiroaki Adachi 146
An Outdoor Augmented Reality System for Understanding Remote Geographical Information Haedong Kim, Byungtae Jang, Juwan Kim, Jungsik Kim, Donghyun Kim 154
Development of R-Cube Manipulation language :Accessing Real Worlds Over the Network Yasuyuki Yanagida, Naoki Kawakami, Susumu Tachi 159
Implementation Notes of a VRML 2.0 Browser Ning Wu, Takami Yasuda, Sigeki Yokoi 165
An Adaptive Event Passing Model for Shared Virtual Environment ChanYong Park, JeongDan Choi, JinSung Choi, ChanSoo Lee, DongHyun Kim 173
Imposing Geometric Constraints on Virtual Objects within an Immersive Modeler Norikazu Hiraki, Kiyoshi Kiyokawa, Haruo Takemura, Naokazu Yokoya 178
Efficient Sampling of 3-D Spatial Data using a Comupter-Controlled Camera Gantry Tomokazu Murakami, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima 184
A Virtual Reality Based System for Exterior Design shoujie He, Yousuke Kawamura, Kazuaki Tanaka, Norihiro Abe, Jiangyu Zheng, Hirokazu Taki 192
Production and Teaching by Virtual Environment Joao Rafael Galvao, Mario Rui Gomes 200
Verifiction of Assemblability of Mechanical Parts and Visualization of Machinery of Assembly Norihiro Abe, Atsushi Wada, kazuaki Tanaka, Jiangyu Zheng, Shoujie He, Hirokazu Taki 208
Interaction with Virtual Space using Real-time Gesture Recognition Tsuyoshi Kimura, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima 216
A Training System for Detecting Novice's Erroneous Operation in Repairing Virtual Machines Norihiro Abe, Tomohiro Amano, Kazuaki Tanaka, Jiang Y Zheng, Shoujie He, Hirokazu Taki 224
Direct Teaching to a Virtual Robot Arm Shoujie He, Takao Horie, Kazuaki Tanaka, Norihiro Abe, Jiangyu Zheng, Hirokazu Taki 230

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1998

Title Author(s) Page
Virtual Vietnam:A Virtual Environment for the Treatment of Vietnam War Veterans with Post-traumatic Stress Disorder Larry F. Hodges, Barbara Olasov Rothbaum, Renato Alarcon, David Ready, Fran Shahar, Ken Graap, Jarrell Pair, Philip Hebert, David Gotz, Brian Wills, David Baltzell 1
Switching Among the Four Modes of a Teleoperator System: Teleoperation, Simulation, Replay and Robot Warren Robinett 7
VR Surgical Simulators and Virtual Humans Marc Raibert 15
Using Virtual Environments to Enhance Productivity Jurgen Landauer 21
Complexity Issues in Virtual Environments Sudhanshu K Semwal 27
Fractal Image Generation Based on Petri Net Theory Hussein Karam, Aboul Ella Hassanien, Masayuki NAKAJIMA 33
Fractal Animation Metamorphosis Based on Polar Decomposition Hussein Karam, Aboul Ella Hassanien, Masayuki NAKAJIMA 40
Gulliver's Travels: Interacting with a 3-D panoramic Photographic Scene Christa Sommerer, Laurent Mignonneau, Roberto Lopez-Gulliver 47
Tiny Immersive Vitrual Reality System with Avatar Control Ji-Hyung LEE, ManKyu SUNG, ChanJong PARK 54
Representaton of Soft Objects in Virtual Environment Koichi HIROTA, Toyohisa KANEKO 59
Techniques for Modeling and Rendering a Video Image-Based Virtual Environment for Driving Simulation System ZHANG Xiaohui, ZHANG Xiaohua, Masayuki NAKAJIMA 63
Simulation of Crowd Behavior During Emergency Evacuatio Based on Artificial Life Hareesh P.V, Tomoyuki Hatanaka, Kazuya Sawada 71
Statics-based Contact Behavior Simulation of a Manipulated Object Yasushi Ikei, Ken Takahashi, Shuichi Fukuda 77
Haptic Interface Protocol for Complex Dynamic Virtual World Shoichi HASEGAWA, Masahiro ISHII, Makoto SATO, Yasuharu KOIKE 83
An Interactive MR System with Image Splitter 3D Display Atushi Suwa, Takahisa Ando, Goro Hamagishi, Yukihiro Hirata, Shouichi Hasegawa, Makoto Sato, Eiji Shimizu 90
Development of Semi-Spherical Screen VR System for Exploring Urban Environment Tomoyuki Hatanaka, Hiroyasu Nakanishi, Nobuyuki Shibano, Ryuichiro Nagahama, Kazuya Sawada 95
Personal VR system for rehabilitation to hand movement Seahak Kim, Somsak Walairacht, Masahiro Ishii, Yasuharu Koike, Sato Makoto 102
A Tactile Display Using Elastic Waves in a Tapered Plate Takaaki NARA, Taro MAEDA, Yasuyuki YANAGIDA, Susumu TACHI 109
Scene Rendering Method To Affect Motion Parallax Due to Head Movements Takahiro Otsuka, Jun Ohya 117
An Interaction Model for Non-verbal Communications among Avatars Yoshiaki Araki 122
Object Manipulation in Virtual Environments: Effects of Visual and Haptic Feedback A.C. Boud, C. Baber, S.J. Steiner 124
Improving operational feeling in using virtual tools by reproducing virtual behavior from real one captured in advance Kazuhiro ANNOURA, Norihiro ABE, Kazuaki TANAKA, Hirokazu TAKI 129
Comparative Evaluation of Locomotion Modes in Virtual Environments Yoko YOSHIDA, Hiroo IWATA 136
Visibility Importance Based Scene Graph Distribution Method for Distributed Virtual Environments Kenichi KAKIZAKI, Kaoru SATOH 143
Distributed-Shared Virtual Environment Using Computer Network Hiroshi HORII, Toru ABE, Susumu HORIGUCHI 151
Development of R-Cubed Manipulation Language - The specificatio of RCML and RCTP - Wei-Chung Teng, Akira Nukuzuma, Naoki Kawakami, Yasuyuki Yanagida, Susumu Tachi 156
Intuitive Navigation in an Enormous Virtual Environment Yoshifumi Kitamura, Shinji Fukatsu, Toshihiro Masaki, Fumio Kishino 163
The Terrain Surface Simulator ALF(Alive! Floor) Toshiaki SUGIHARA, Tsutomu MIYASATO 170
Presenting states and functions of objects under assembling operation with force display device Ryoko Furusawa, Norihiro Abe, Kazuaki Tanaka, Katsuya Matsunaga, Hirokazu Taki 175
Performing virtual surgery with a force feedback system Naoki SUZUKI, Asaki HATTORI, Shigeyuki SUZUKI, Takahiro KUMANO, Akio IKEMOTO, Yoshitaka ADACHI, Akihiro TAKATSU 182
CONSENSUS MAKING WITH VIRTUAL MODEL FOR CONSTRUCTION PROJECT Seigo Ogata, Ichiro Kobayashi, Yoshihiko Fukuchi 188
How Egocentric and Exocentric Information are used to Find a Way in Virtual Environment? Masao Ohmi 196
Camera Calibration for Virtual Studio using Projective Invariance SeoWon HAN, Hiroki TAKAHASHI, JoonWhaon LEE, Masayuki NAKAJIMA 202

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

1999

Title Author(s) Page
Immersive Virtual Reality for Scientific Visualization: A Progress Report Andries Van Dam 1
The Sense of Touch in Humans: Implications for designing haptic interfaces for teleoperation and virtual environments Susan J. Lederman 3
From Manipulation to Goal-directed Human Activities in Virtual and Augmented Environments Christine L. MacKenzie 6
Digital Storytelling - Creating Interactive Illusions with AVOCADO Martine Goebel, Stephen Barrass, Jeremy Eccles, Gerhard Eckel, Frank Hasenbrink, Uli Lechner, Sina Mostafawy, Stefanie Toth, HenrikTramberend, Petra Unnutzer 9
Web-enabled Speech Driven Facial Animation Ming Ouhyoung, I-Chen Lin, David S.D. Lee 23
The Internet Chair Michael Cohen 29
Wearable system for the Disaster Mitigation Problem: Mission-Critical Man-Machine interface for the RoboCup-Rescue simulator Atsushi Shinjoh, Shigeki YOSHIDA, Akiyoshi YAMAMURA, satoshi TADOKORO, Hiroaki KITANO, Yoshitaka KUWATA, Tomoichi TAKAHASHI, Hironao TAKAHASHI, Takemochi ISHII 37
Construction of Real Time Augmented Reality System with switching of RGB video Signal Guoqing Dong, Yasuyuki YANAGIDA, Naoki KAWAKAMI, Taro MAEDA, Susumu TACHI 43
CyPhone Mediaphone Project -Taxi Trip Scenario Kari Kuutti, Pulli Perti, Pyssysalo Tino, Hickey Seamus, Antoniac Peter 50
Development of Teleoperation Master System with a Kinesthetic Sensation of Presence Hitoshi Hasunuma, Hiroaki Kagaya, Masao Takatori, Jun Fujimori, Fumisato Mifune, Shigekazu Shikoda, Masami Kobayashi, Toshiyuki Itoko, Susumu Tachi 53
Development of Surrounded Audio-Visual Display System for Humanoid Robot Control Takashi Nishiyama, Hiroshi Hoshino, Kenshi Suzuki, Ryoji Nakajima, Kazuya Sawada, Susumu Tachi 60
Applying an 'encounter-type' haptic display to telexistence Takuya Nojima Masahiko INAMI, Taro MAEDA, Susumu TACHI 68
Experiment of Tele-virtual surgery between Germany and Japan Asaki Hattori, Naoki SUZUKI, Shigeyuki SUZUKI, Akihirio TAKATSU, Max P.BAUR, Andreas HIRNER, Shuichi TAKAHASHI, Susumu KOBAYASHI, Yoji YAMAZAKI, Yoshitaka ADACHI, Takahiro KUMANO, Akio IKEMOTO 73
Development of R-Cubed Manipulation Language -Implementation and Evaluation to a RCML System- Wei-Chung Teng, Dairoku Sekiguchi, Akira Nukuzuma, Naoki Kawakami, Yasuyuki Yanagida, Susumu Tachi 79
A Tele-instruction system for Ultrasound Tele-diagnosis Takatoshi Suenaga, Toshiyuki UMEDA, Tomohiro KURODA, Osamu OSHIRO, Kunihiro CHIHARA 84
A Segmentation and Abstraction of Blood Vessels from Volume Data for Surgical Simulation Kwang-Man Oh, Jamaes K. Hahn, Myeong L. Line, Ee-Taek Lee, Jeong-Dan Choi, Chan-Su Lee, Chan-Jong Park 92
VR Intervention Therapy for Emotion Related Cancer Chemotherapy Side Effects Mayumi Kaneda, Hiroshi Oyama, Noriyuki Katsumata 98
Video-based Guidance System for Brain Tumor Biopsy Yoshikazu Nakajima, Hiroshi Oyama, Akira Sawada, Katsunobu Muroi 102
Tactile Feeling Display using Functional Electrical Stimulation Hiroyuki Kajimoto, Naoki KAWAKAMI, Taro MAEDA, Susumu TACHI 107
Portable Tactile Feedback Interface Using Air Jet Kenichi Amemiya, Yutaka Tanaka 115
Implementation of Fixed-screen-based Telexistence Visual System Yasuyuki Yanagida, Akitake Mitsuhashi, Taro Maeda, Susumu Tachi 123
Design and Development of a Ground Surface Simulator Toshiaki Sugihara, Haruo NOMA, Tsutomu MIYASATO 131
3-dimensional Painting System with Tactile Sensation Manabu Kimura, Kazuaki Tanaka, Norihiro Abe, Hirokazu Taki 137
4D analysis of muscular dynamics using flexible 3D muscle models Naoki Suzuki, Asaki HATTORI, Akihiro TAKATSU 142
HIT-Ware: A Menu System Superimposing on a Human Hand for Wearable Computers Hiroshi Sasaki, Tomohiro KURODA, Yoshitsugu MANABE, Kunihiro CHIHARA 146
Connectivity of Heterogeneous Environments (Part 1: Communication) Robert Berry, Jr., Matthew Hapke, Ryugo Kijima, Takeo Ojika 154
Cutting operation of virtual object and its application to medical simulation Kouichi Yamamoto, Kazuaki TANAKA, Norihiro ABE, Yoshimasa KINOSHITA, Akira YOKOTA 161
Simulator Rules for Architecture and Civil Engineering Gustavo Goedert, Marcio Serolli Pinho, Benamy Turkienicz, Roni Anzolch 166
Simple 3-D Mouse with Auto-error-correction Function Masamichi Hosoda, Yukio KOBAYASHI 172
Improving Scalability Using Sub-Regions in Distributed Virtual Environments Mingyu Lim, Dongman Lee 179
Information System based on Multimodal Interface for the Blind Heonjoo Lee, Byungtae Jang 185
Roles of Additional Information for Wayfinding in Virtual Environment Masao Ohmi 189
Virtual Human Who Can Evaluate Oppressed Sensation Y. Maekawa, R. Kawasaki, E. Kato 194
Force feedback device control utilizing human sensation errors Keitaro Naruse, Tohru Hayashi, Hideo Kita, Hiroshi Yokoi, Yukinori Kakazu 202
Declarative Behaviors for Virtual Creatures Philippe Codognet 208
LIFE SPACIES II: from text to form on the Internet using language as genetic code Christa Sommerer, Laurent Mignonneau, Roberto Lopez-Gulliver 215
Feeping Creatures - evolving musical agents for sound in virtual worlds Rodney Berry 221
Pace-the-Scene Movie: A Scene Representation Method for Walkthrough in Natural Scenery Katsuyuki Kamei, Kazuo Seo 225
Modeling Virtual Hands with Haptic Interface Device Somsak Walairacht, Keita Yamada, Yasuharu Koike, Makoto Sato 233
Representation of Force in Object Manipulation Koichi Hirota, Masaki Hirayama, Atsuko Tanaka, Toyohisa Kaneko 237

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

2000

Title Author(s) Page
Shape Forming by Cutting and Deforming Openrations Koichi Hirota, Atsuko Tanaka, Toyohisa Kaneko, Michitaka Hirose 19
Haptic Texture Presentation in a Three-Dimensional Space Yasushi Ikei, Masashi Shiratori, and Shuichi Fukuda 25
Interactive Two-Handed Terrain & Set Design in Immesive Environments Falko Kuester, Bernd Hamann and Kenneth I. Joy 31
Communication with VR Training System using Voice Communication with VR Training System using Voice and Behavior and Behavior Kazuaki Tanaka, Tomoaki Ozaki and Norihiro Abe 36
Development of R-Cubed Manipulation Language -The design of an RCML 2.0 system- Dairoku Sekiguchi, Wei-Chung Teng, Yasuyuki Yanagida, Naoki Kawakami, and Susumu Tachi 44
Hair Shape Modeling from Video Captured Images and CT Data Ali, Md. Haider and Toyohisa Kaneko 52
Terrain Rendering With View-Dependent LOD Caching Ming Fan Ueng Jung Hong Chuang 58
View-Dependent Focal Blur for Immersive Virtual Environments Naoki Hashimoto , Masayuki Nakajima 66
Analysis of Resolution of Elbow Joint Rotation with Visual Information Tohru Hayashi, Keitaro Naruse, Hiroshi Yokoi Yukihiro Kakazu 74
An Orthopedic Virtual Reality Surgical Simulator Ming-Dar Tsai, Shyan-Bin Jou, Ming-Shium Hsieh 82
Animation synthesis for virtual fish from video Hiroki TAKAHASHI, Junji HATOYA, Naoki HASHIMOTO and Masayuki NAKAJIMA 90
Multimedia Virtual Laboratory on the Gigabit Network Tetsuro Ogi, Toshio Yamada, Makoto Kano, Koji Yamamoto, Koichi Hirota, Michitaka Hirose 98
Supporting Team Work in Collaorative Virtual Environments Gernot Goebbels, Plino Thomaz Aquino, Martin Gobel 104
Distributed Collaborative Virtual Environment: PaulingWorld Simon Su, R. Bowen Loftin, David T. Chen, Yung-Chin Fang, Ching-Yao Lin 112
The Study of a Computer-Supported Collaborative Virtual Design System with VRML-JAVA-EAI Hao-Ren Ke, Hung-Chun Chiu, Chien-Hung Tsao, Zen-Chun Shih 117
Shared Virtual Reality Interior Design System Tomi Korpipaa, Koichi Minami, Tomohiro Kuroda, Yoshitsugu Manabe, Kunihiro Chihara 124
Image-based Building Shadow Generation Technique for Virtual Outdoor Scene Xiaohui Zhang, Masayuki Nakajima 132
Precise surface model generation from slice images for Medicine and Archeology Yasuhiro WATANABE, Kazuaki TANAKA, Norihiro ABE, Hirokazu TAKI, Yoshimasa KINOSHITA, Akira YOKOTA 140
Interaction with Medical Volume Data on a Projection Workbench Ching-yao Lin, R. Bowen Loftin, Ioannis A. Kakadiaris, David T. Chen, Simon Su 148
Molecular Virtual Reality System with Force Feedback Device Hiroshi Nagata, Eriko Tanaka, Masaaki Hatsuta, Hiroshi Mizushima, and Hiroshi Tanaka 161
Controlling Two Remote Robot Arms with Direct Instruction using HapticMaster and Vision System Takao HORIE, Norihiro ABE, Kazuaki TANAKA, Hirokazu TAKI 167
Interactively Directing Virtual Crowds in a Virtual Environment Tsai-Yen Li, Jian-Wen Lin, Yi-Lin Liu, and Chang-Ming Hsu 173
Effects of viewing angle on performance of wayfinding and cognitive-map acquisition Masao Ohmi 179
Implementation and Evaluation of GIS using IPT Kuang Li Chen, Tuck Seng Kong, Jun Kukimoto, Noriyuki Kitajima, Byungdug Jun and Takashi Takeda 183
Dynamic Analysis for Realistic Motion Simulation in Virtual World Daisuke Tsubouchi, Tetsuro Ogi and Hirohisa Noguchi 189
An Immersive Modeling Workbench using a Combination of Two- and Three-Dimensional Interface Haruo Takemura, Hayato Yoshimori, Masatoshi Matsumiya, and Naokazu Yokoya 195
Composition of 3D Graphic Objects and Panorama Chu-Song Chen, Wen-Ten Hsieh 207
High Resolution Displays and Roadmap Darrel G. Hopper 215
Haptic Interface with 7 DOF Using 8 Strings: SPIDAR-G Seahak Kim, Masahiro Ishii, Yasuharu Koike, Makoto Sato 224
4+4 Fingers Haptic Display in the Mixed Reality Environment Keita Yamada, Somsak Walairacht, Shoichi Hasegawa, Masahiro Ishii, Yasuharu Koike, Makoto Sato 231
Development of a Sensory Data Glove Using Neural-Network-Based Calibration Chin-Shyurng Fahn, and Herman Sun 239
A Primary Study on the Design Immersive Campus Peisuei Lee, Uh-li Su, Shou-Yen Lin, Tzuchin Chen, Yuan-Liang Liu, Yuan Kang 250

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2001

Title Author(s) Page
Toward the Telexistence Next Generation Susumu Tachi 1
Virtual Stadium for 2002 FIFA World Cup Korea-Japan Michitaka Hirose 9
MULTIMEDIA, ART, AND HUMAN-COMPUTER COMMUNICATIONS Ryohei Nakatsu 12
Virtual Reality in the Real World: A Personal Reflection on 12 Years of Human-Centred Endeavour Robert J. Stone 23
Crossing the Chasm Mark Billinghurst 33
A Head-Tracked, Live-Video-Based Telexistence System Using a Fixed Screen Yasuyuki Yanagida, Shintaro Saito, Seiichiro Yano, Taro Maeda, Susumu Tachi 42
A Multi-Detailed Spatial Immersive Display Tsuyoshi MINAKAWA, Toshio MORIYA, Masami YAMASAKI, Haruo TAKEDA 48
The Design and Development of TWISTER II: Immersive Full-color Autostereoscopic Display Kenji Tanaka, Junya Hayashi, Yutaka Kunita, Masahiko Inami, Taro Maeda, Susumu Tachi 56
A Real-time 3D Virtual Sculpting Tool Based on Modified Marching Cubes Kuo-Luen Perng, Wei-Teh Wang, Mary Flanagan, Ming Ouhyoung 64
Two-Handed Manipulation of Tree Models Katsuhiko Onishi, Yoshifumi Kitamura, Toshihiro Masaki, Fumio Kishino 73
Fast and Accurate Spacio-Temporal Intersection Detection with the GJK Algorithm Kevin Vlack, Susumu Tachi 79
Growing IVY: Building the Immersive Virtual environment at York M. Robinson, J. Laurence, J. Zacher, A. Hoogue, R. Allison, L. R. Harris, M. Jenkin, W. Stuerzlinger 85
Subjective Evaluation of Room Geometry in Multichannel Spatial Sound Reproduction: Hearing Missing Walls in Simulated Reverberation Kenji Suzuki, William L. Martens 90
Binaural range display with independent control over loudness: Presenting nearby whispers in the dark William L. Martens 100
HMD with Pupillary Response Meter and Its Application to Virtual Lathe Operation Kazuhiko Kobayashi, Makoto Yokobayashi 110
Mobile Torque Display and Haptic Characteristics of Human Palm Yokichi Tanaka, Yuka Kohno, Masataka Sakai, Yukio Fukui, Juli Yamashita, Norio Nakamura 115
Focused Ultrasound for Tactile Feeling Display Takayuki IWAMOTO, Taro MAEDA, Hiroyuki SHINODA 121
A Vision-based Tactile Sensor Kazuto Kamiyama, Hiroyuki Kajimoto, Masahiko Inami, Naoki Kawakami, Susumu Tachi 127
Evaluation of Two-Handed Multi-Finger Haptic Device SPIDAR-8 Yoshio KOHNO, Somsak WALAIRACHT, Shoichi HASEGAWA, Yasuharu KOIKE, Makoto SATO 135
Visualizing Focus of Attention in Mixed Reality Community Space Yuji Sato, Masayuki Takemura, Itaru Kitahara, Junichi Hoshino, Yuichi Nakamura, Yuichi Ohta 141
Mobile Control of Mutimodal Groupware in a Collaborative Virtual Environment Toshifumi Kanno, Michael Cohen, Yutaka Nagashima, Tomohisa Hoshino 147
Wearable Computer for Experience Recording Ryoko Ueoka, Koichi Hirota, Michitaka Hirose 155
VR4U2C: A Multiuser Multiperspective Panoramic Browser Using QuickTime VR and Java Featuring Multimonitor and Stereographic Display Noor Alamshah Bolhassan, William L. Martens, Michael Cohen 161
A Remote Maintenance System with the use of Virtual Reality Moez Bellamine, Norihiro Abe , Kazuaki Tanaka, Hirokazu Taki 169
Simulator of Manual Metal Arc Welding with Haptic Display Kazuhiko Kobayashi, Shinobu Ishigame, Hideo Kato 175
Representadion of Swinging Liquid on Virtual Liquid Manipulation Kenji Funahashi, Yuji Iwahori 179
pwm: Using 2-Dimensional Applications in an Immersive Multiscreen Display Yoshisuke TATEYAMA, Tetsuro OGI, Michitaka HIROSE 185
Real-Image-Based Distributed Virtual Reality System with Java3D Seung-Woo Keum, Jong-Il Park, Youjip Won, Yong-Jin Park 191
Tele-manipulation System with Syncronized Processing Method Kazuaki Tanaka, Munehisa Kusano, Norihiro Abe 195
Detailed Shape Representation with Parallax Mapping Tomomichi KANEKO, Toshiyuki TAKAHEI, Masahiko INAMI, Naoki KAWAKAMI, Yasuyuki YANAGIDA, Taro MAEDA, Susumu TACHI 205
360‹ Interactive Video Scenes with Multi-directional Moving Capability Vajirasak Vanijja, Susumu Horiguchi 209
Augmented Audio Reality: compositing mobile telerobotic and virtua spatial audio Yasuhiro Yamazaki, Michael Cohen, Jie Huang, Tomohide Yanagi 213
An Interactive Action of Automatic Artwork by Using An Evolutional Model Peieusi Lee, ChiaFang Lee, Shinji Sasada, Hiroki Takahashi 217

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

2002

Title Author(s) Page
Session 1 Haptic Display
Designing a Vibro-Tactile Wear for 'Close Range' Intercation for VR-based Motion Training Ungyeon Yang, Yongseok Jang, Gerard J. Kim 4
Electro-Tactile Display with Localized High-Speed Switching Hiroaki Takahashi, Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi 10
A Wearable Force Display Based on Brake Change in Angular Momentum Hideyuki Ando, Kazutoshi Obana, Maki Sugimoto, Taro Maeda 16
Session 2 IPT
Developing an Immersive Multi-Projection System with Hybrid Screen Jaeho Ryu, Naoki Hashimoto, Shoichi Hasegawa, Makoto Sato 22
IVY: Basin Design and Construction Details Michael Robinson, J. Laurence, A. Hogue, J. Zacher, A. German, M. Jenkin 30
An Immersive Programming System: Ougi Noritaka Osawa, Kikuo Asai, Motofumi Suzuki, Yuji Y. Sugimoto, Fumihiko Saito 36
Session 3 Capture & Modeling
Issues in an Image Capture System for TWISTER Junya Hayashi, Kenji Tanaka, Masashiko Inami, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi 44
A System of Robust Real-Time Face Tracking and Modeling from Video Ronghua Liang, hun Chen, Zhigeng Pan, Jiajun Bu 52
An Interactive Motion Capture System with a Large Workspace Haptic Device Woong Choi, Seung Zoo Jeong, Naoki Hashimoto, Shoichi Hasegawa, Makoto Sato 59
A High-Resolution Avatar System using Partial Compositions Kei Utsugi, Fumiko Beniyama, Hitoshi Namai, Toshio Moriya, Haruo Takeda 65
Session 4 Human Factors
An Evaluation Method of Depth Perception on Stereoscopic Display Shintaro Kawahara, Toshiaki Sugihara, Tsutomu Miyasato, Tatsuhiro Yonekura 72
Analysis and Synthesis of Facial Color for Virtual Face Image in Force Display Takashi Yamada, Tomio Watanabe 78
Multimodal Text Input in an Immersive Environment Noritaka Osawa, Yuji Y. Sugimoto 85
Session 5 Robotics
Direct Camera Calibration Using Two Concentric Circles from a Single View Vincent Fremont, Ryad Chellali 93
Toward Automatic Construction of Reality-based Virtual Space Simulator Hiromi T. Tanaka, Kiyotaka Kushihama, Shin-ichi Hirai 99
Extracting Relational Constraints Among Objects with Haptic Vision Hiromi T. Tanaka, Kayoko Yamasaki, Masaru Yamaoka 105
Session 6 Application
i-mirror: An Interaction/Infromation Environment Based on a Mirror Metaphor Aiming to Install into Our Life Space Keita Ushida, Yu Tanaka, Takeshi Naemura, Hiroshi Harashima 113
The Virtual Debugging System for Embedded Software Development Yi Pan, Norihiro Abe, Kazuaki Tanaka 119
Mixing 3D Polygon and Relief Textures for Virtual Objects Junae Kim, Gerard J. Kim 125
Demonstration Papers
The Relationship between Performance Degradation and Loss of Information caused by Lag Attributes on Collaborative Task Models in a Distributed Virtual Environment Dai Hanawa, Tatsuhiro Yonekura 133
Simulation of Seismic hazards using VRML for Bridge structures and its publishing on the Internet Ali Alaghehbandian, Masato Abe, Yozo Fujino , Ping Zhu 141
``Just Look At Yourself!'':Stereographic Exocentric Visualization and Emulation of Stereographic Egocentric Panoramic Dollying Noor Alamshah Bolhassan, Michael Cohen, William L. Martens, Owen Newton Fernando, Tomoya Kamada, Hiroaki Osaka, Takuzou Yoshikawa 146
i-trace: an Interactive System Drawing One's Traces and Illuminating the Area Yasuaki Kakehi, Keita Ushida, Takeshi Naemura, Hiroshi Harashima 154
Networked Speaker Array Streaming Back to Client (the World's Most Expensive Sound Spatializer?) Michael Cohen, Takuya Azumi, Yoshiki Yatsuyanagi, Masahiro Sasaki, So Yamaoka, Osamu Takeichi 162
A wireless-networked wearable musical instrument with which we can go to town Tadao Maekawa, Kazushi Nishimoto, Kenji Mase, Makoto Tadenuma 170
Poster Session
The Interactive Multi-view Autostereoscopic Display and Measuring Spatial Dimension for Medical or Heritage Images Shojiro Nagata, Yoichiro Nozaka, Katsushi Ikeuchi 174
A Vision-based Tactile Sensor(II) Kazuto Kamiyama, Terukazu Mizota, Hiroyuki Kajimoto, Masahiko Inami, Naoki Kawakami, Susumu Tachi 176
Evolutional Culture Heritage Project of Precious Collections With National Palace Museum Peisuei Lee, Takanori Kobayashi, Akira Ishida 178
Video Monitoring System for Security Surveillance based on Augmented Reality Naoyuki Kawasaki, TAKAI Yoshiaki 180
2.5D Video Avatar Augmentation for VRPhoto System Youngjun Suh, Dongpyu Hong, Woontack Woo 182
Nomadic Tangible Music Player with RF-enabled Sticker Ning Zhang, Seiie Jang, Woontack Woo 184
Behavior Animation of Virtual Human In Virtual Society Zhen Liu, Zhigeng Pan, Ming Min Zhang 186

1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005

2003

Title Author(s) PDF Other
Session 1 Augmented Reality/Mixed Reality
Agent-based Model for Intelligent Shopping Assistant and its Application Xu-Bing Pan-ZhiGeng Yang-HongWei
Hierarchical QoS Architecture for Networked Virtual Dancing Environment Jin Ryong Kim, Youjip Won, Beomeun Kim
ARKB: 3D vision-based Augmented Reality Keyboard Minkyung Lee, Woontack Woo
Texture Overlay onto Deformable Surface Using Geometric Transformation Mototsugu Emori, Hideo Saito
Civil Engineering Application for Virtual Collaborative Environment Mauricio Capra, Marcio Aquino, Alan Dodson, Boriana Koleva-Hopkin, Steve Benford
Session 2 Human Factors
In virtual reality, which way is up? Heather Jenkin, Richard Dyde, Michael Jenkin, Laurence Harris
The study of remote saccade sensing system based on retroreflective feature of the retina Junji Watanabe, Hideyuki Ando, Dairoku Sekiguchi, Taro Madea, Susumu Tachi
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters Fakhr-eddine Ababsa, Jean-Yves Didier, Malik Mallem, David Roussel, Samir Otmane
Extracting Essence of Pointing Gesture Perception of Humans to Design a Simple Remote Pointing System Tomoko Imai, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi
Session 3 Communication/Teleixistence
SpaceSensor: Real-time Gesture Tracking for I-NEXT Dongpyo Hong, Woontack Woo
Distance Learning of Chang'an in an Immersive Environment Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo Takeda
Audio Narrowcasting for Multipresent Avatars on Workstations and Mobile Phones Michael Cohen, Owen Noel Newton Fernando, Uresh Chanaka Duminduwardena, Makoto Kawaguchi, Kazuya Adachi
Wearable Telepresence System using Multi-modal Communication with Humanoid Robot Yongho Seo, Heonyoung Park, Hyun S. Yang
Session 4 Multimodal Interaction
Motion Generation using Motion Mining System Seongmin, Baek, Il-Kwon Jeong, In-ho Lee
Intelligent Wearable Assistance System for Communicating with Interactive Electronic Media Yongho Seo, Jin Choi, Taewoo Han, Hyun S, Yang
Virtual Locomotion Interface with Ground Surface Simulation Laroussi Bouguila, Beat Hirsbrunner, Makoto Sato, Masaru Iwashita
Air Canon Design of Projection-Based Olfactory Display Jiang Yu, Yasuyuki Yanagida, Shinjiro Kawato, Nobuji Tetsutani
Session 5 Haptic Modeling and Rendering
Force Profile study of Virtual Cutting Junji Sone, Yuuichiro Kume
Interaction Model between Elastic Objects for Accurate Haptic Display Yoshihiro Kuroda, Megumi Nakao, Tomohiro Kuroda, Hiroshi Oyama, Masaru Komori, Tetsuya Matsuda
Extracting Rheological Properties of Deformable Objects with Haptic Vision Naoki Ueda, Kiyotaka Kushihama, Shiniti Hirai, Hiromi Tanaka
Effective Output Patterns for Torque Display Masataka Sakai, Yukio Fukui, Norio Nakamura
Session 6 Haptic Device
Development of new force feedback interface for two-handed 6DOF manipulation SPIDAR- G&G system Luo Yanlin, Jun Murayama, Katsuhito Akahane, Shoichi Hasegawa, Makoto Sato
Food Simulator Hiroo Iwata, Hiroaki Yano, Takahiro Uemura, Tetsuro Moriya
3D Form Display with Shape Memory Alloy Masashi Nakatani, Hiroyuki Kajimoto, Dairoku Sekiguchi, Naoki Kawakami, Susumu Tachi
Development of 2-D Force Display System Using MR Actuators Yuhei Yamaguchi, Junji Furusho, Shin'ya Kimura, Ken'ichi Koyanagi
See-through Sheet Visual Display for Haptic Device Using Flexible Sheet Reiko Uesugi, Kenji Inoue, Ryouhei Sasama, Tatsuo Arai, Yasushi Mae
Haptic Interface Using Estimatio of Box Contents Metaphor Koichi Hirota, Michitaka Hirose
Session 7 Application/Systems
Evaluation and User Study of Haptic Simulator for Learning Palpation in Cardiovascular Surgery Megumi Nakao, Tomohiro Kuroda, Masaru Komori, Hiroshi Oyama
A Haptic Navigation System for Supporting Master-Slave Robotic Surgery Megumi Nakao, Tomohiro Kuroda, Hiroshi Oyama
3-D Rehabilitation Robot System for Upper Limbs and its Force Display Techniques Ken'ichi Koyanagi, Yusuke Imada, Junji Furusho, Ushio Ryu, Akio Inoue, Kazushige Takenaka
ZEUS:Network Aware QoS Management for Immersive Environment Jin Ryong Kim, Yuichi Iwadate, Youjip Won
Distributed multigrid algorithms for interactive scientific simulations on clusters Robert, Gaugne , Jubertie
Session 8 Visual Display, Rendering, and Simulation
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users Keita USHIDA, Hiroshi HARASHIMA, Jun ISHIKAWA
CyberDome: PC Clustered Hemi Spherical Immersive Projection Display Nobuyuki Shibano , P V Hareesh , Hiroshi Hoshino, Ryo Kawamura, A Yamamoto, Masanori Kahiwagi, Kazuya Sawada
All in-Focus View Synthesis from Under-Sampled Light Fields Keita Takahashi, Akira Kubota, Takeshi Naemura
A method for panoramic stereo image acquisition Kenji Tanaka, Junya Hayashi, Tomohiro Endo, Susumu Tachi
Interactive 3-D Visualization of Real Forests Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions Takafumi WATANABE, Jun OHYA, Jun KURUMISAWA, Yukio TOKUNAGA
Session 9 Interaction Paradigm
A Formalism and a Tool for Diverging Requirements in VR Scenario Modeling Richard Wages, Benno Gruetzmacher, Georg Trogemann
Analysis by Simulation Approach to Inferring Functions of an Articulated Objects Hiroyoshi Ota, Asako Kimura, Hiromi T.Tanaka
A Voice and Mouse Input Interface for 3D Virtural Environments David L. Kao, Steve Bryson
Manipulation using Magnet Metahpor for 2D and 3D Integrated Toolkit systems Yoshihiro Okada, Yoshiaki Akazawa, Koichi Niijima
Director Oriented Virtual Cinematography Shakil Hannan, Masanobu Yamamoto

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2004

Title Author(s) PDF
Session 1 Virtual Reality / Augmented Reality
Augmented Real World (ARW) Framework and Augmented Reality Modeling Language (ARML) Kei Nishimura and Yoichi Muraoka
Implementation of a Remote 3D Visualization System Joe X. Zhou & David Bonyuet
Recursive Camera Resectioning with Unscented Particle Filter in Image Sequences: Application to Video-based Augmented Reality Jongsung Kim, Kisang Hong
I2-NEXT: Digital Heritage Expo Dongpyo Hong and Woontack Woo
Session 2 Haptics
Vibrotactile Apparent Movement by DC Motors and Voice-coil Tactors Masataka Niwa1,2, Yasuyuki Yanagida1, Haruo Noma1, Kenichi Hosaka1, and Yuichiro Kume
Hardware Based 2.5D Haptic Rendering using Localized Occupancy Map Instance Jong-Phil Kim and Jeha Ryu
Effects of Group Synchronization Control over Haptic Media in Collaborative Work Hiroyuki Kaneoka and Yutaka Ishibashi
Actuation mechanism for high-resolution tactile display NAKASHIGE Mutsuhiro, HIROTA Koichi and HIROSE Michitaka
Session 3 Interaction and Tracking
Haptic Interaction with a Glove Interface in a Physics Based Virtual Environment Michael F. Zaeh, Hans Egermeier, Bernd Petzold, and Harald Schmid
Vision Based System for Human Motion Tracking Srinivasa G. Rao, Stephen J. Schmugge, and Larry F. Hodges
Combined Head - Eye Tracking for Immersive Virtual Reality Hu Huang Robert S. Allison Michael Jenkin
Gesture Recognition Using Shape and Depth Information of Body for Human-Robot interaction Jae-Yong Oh and Chil-Woo Lee
Session 4 Teleoperation/Telexistence/Presence
Effects of Virtual Human Presence on Task Performance Catherine Zanbaka, Amy Ulinski, Paula Goolkasian, Larry F. Hodges
An Interactive Teleconference System for Small Groups Sang Yun Oh, Sang Chul Ahn, Hyoung-Gon Kim, HanSeok Ko
Immersive Telepresence System Using High-resolution Omnidirectional Video with Locomotion Interface Sei IKEDA, Tomokazu SATO, Masayuki KANBARA and Naokazu YOKOYA
Effects of Haptic Feedback on Telepresence and Navigational Performance Sangyoon Lee Gerard J. Kim Gaurav S. Sukhatme Chan-Mo Park
Session 5 Distributed and Collaborative Systems
Building Networked Immersive VR Applications Using the MVL Toolkit Tetsuro Ogi
A Touch-based Collaboration over the Network Laehyun Kim, Chong Keun Ahn, Se Hyung Park
CIVE: Context-based Interactive System for Distributed Virtual Environment Seiie Jang, Youngho Lee, and Woontack Woo
The Design of Internet-Based RobotPHONE Dairoku Sekiguchi, Masahiko Inami, Naoki Kawakami and Susumu Tachi
Session 6 Modeling and Rendering
Rendering Methods for Models with Complicated Micro Structures Shun Iwasawa, Naohiro Shichijo, Yoichiro Kawaguchi
Real-time Marching-cube-based Surface Modeling of 3D Objects Hasup Lee, Hyun S. Yang
An Adaptive Texture Control for a High Fidelity Terrain Visualization Sang-Hee Kim, Kwangyun Wohn
A Resolution Control Method of an Object's Shape Applying Tolerance Caused by Micro Motion Daisuke Wakatsuki, Ikuo Ishii and Akira Takahashi
Session 7 Vision and Visualization for VR Systems
Geometrical and Temporal Calibration of Multiple Cameras by Using LED Markers for Image Synthesis Hirotake Yamazoe1, Akira Utsumi, Kenichi Hosaka and Masahiko Yachida
Flexible Calibration of Multiple Projectors for Low-Cost Curved Screen Displays Jeroen van Baar, Ramesh Raskar
Video Based Fast 3D Individual Face Modeling Mandun Zhang, Peng Lu,Xiangsheng Huang, Xiaoxu Zhou, Yangsheng Wang
Development of Image Control Tool for Reproducing Perception Based Images Jin-Seo Kim, Maeng-Sub Cho, and Byoung-Tae Choi
Session 8 Ubiquitous / Wearable Computing
Wearable scanning laser projector (WSLP) for augmenting shared space Taro Maeda, Hideyuki Ando
Wearable Computing based Multimodal Communication for Effective Teleoperation with Humanoids Hyun S. Yang Hun-Young Park, Yong-Ho Seo, Juho Lee, Taewoo Han
A Group-Aware Middleware for Ubiquitous Computing Environments Dongman Lee, Seunghyun Han, Insuk Park, SaeHoon Kang, Kyungmin Lee, Soon J. Hyun, Young-Hee Lee, and Geehyuk Lee
A Context Maintenance Model Based On Ontologies Young-Tack Park, Hee-Dong Ko, We-Duke Cho
Session 9 Augmented Reality / Mixed Reality
Virtual Display System Using Video Projector onto Real Object Surface Shinichiro Hirooka, Hideo Saito
Virtual Reflections for Augmented Reality Environments Timo Ropinski, Steffen Wachenfeld and Klaus Hinrichs
Spray Modeling: Augmented Reality Based 3D Modeling Interface for Intuitive and Evolutionary Form Development Hee-kyoung Jung, Tek-jin Nam, Ho-sung Lee and Seung-yeop Han
A Visualization Method of Working Activities in Mixed Reality for Supporting Work Analysis Kazuhiro MIYASA, Yuichi BANNAI, Akihiro MIYATA, Hiroshi SHIGENO, Ken-ichi OKADA
Session 10 User Interface and Human Factor
Active Locomotion Interface for Virtual Environments Laroussi Bouguila, Evequoz Florian, Michele Courant, Beat Hirsbrunner1, Paul Richard
A Vision Approach to Game Interface using Object History Images Hyun Kang and Keechul Jung
Pitching up in IVY H. L. Jenkin, R. T. Dyde, M. R. Jenkin1, L. R. Harris
Session 11 Interactive Agent and Media
Mobile Feelings - wireless communication of heartbeat and breath for mobile art Christa SOMMERER & Laurent MIGNONNEAU
Explorative Conversation for Guiding Tasks in Annotated Environments Johannes Strassner and Sebastian Reinders
Intelligent Sound Motion Picture Making Software System Jinhong Shen Seiya Miyazaki Aoki Terumasa Yasuda Hiroshi
Building an Intelligent Behavior Avatar in the Virtual World Jui-Fa Chen, Wei-Chuan Lin, Chih-Yu Jian, Chun-Huan Yang, Haw-Yun Hung
Virtual Gallery Talk in Museum Exhibition Tomohiro Tanikawa, Makoto Ando and Kazuhiro Yoshida
A 2D-3D Integrated Environment for Cooperative Work Kosuke Nakashima, Takashi Machida, Kiyoshi Kiyokawa, and Haruo Takemura
Session 12 HRI and Haptics
A Tactile Display using Ultrasound Linear Phased Array Takayuki Iwamoto and Hiroyuki Shinoda
Tactile sensation measurement for the design of a vibratory haptic display Harumi Oyama and Yasushi Ikei
Interacting with Reactive Virtual Human using human-scale Force Feedback Seungzoo Jeong, Naoki Hashimoto, Shoichi Hasagawa, Nozomu Teranishi, Makoto Sato
Robotic Hand with Object-Manipulation and Emotion-Expression Capabilities Kyoung-Dae Kim, Yong K. Hwang, Won Sik Song, Manjai Lee
Reactive Motion Generation with Haptic Display In Human-scale Virtual Environments Woong Choi, Naoki Hashimoto, Yasuharu Koike, Makoto Sato
Invited Talks
The Human Factor in Mobile and Wearable Technologies: Making the Transition from Science to Social Good Joseph A. Konstan
Making AmI Happen Jose Encarnacao
VR without Attachments Dan Sandino
gGEMOTIONh for Performing Arts Yoichiro Kawaguchi
Toward Machines with Emotional Intelligence Rosalind W. Picard
Recent Advances in Telexistence Susumu Tachi
Poster Session
Network Interaction Models for Remote Guiding Yong-Moo Kwon, Tae-Sung Lee, Ferdinand Hommes, Eva Pless
Development of A Walking Training System for Lower Limb Amputees T.Wada, S.Tanaka, K.Ikuta, and K.Tsukamoto
A Study on Hierarchical Avatar Behavior Representation and Control Technique Jae-kyung Kim, Yoon-Chul Choy, Won-Sung Sohn, Beom-Joon Cho, Soon-Bum Lim
Tracking multi-person robust to illumination changes and occlusions Kyoung-Mi Lee, Youn-Mi Lee
Face tracking using particle filer in the complex background Sang Min Yoon, Sang Hwan Lee
Grasp Planning for Anthropomorphic Home-Service Robot Jinsul Kim, Jihwan Park, Yong K. Hwang, Manjai Lee
Robots for Telexistence and Telepresence:from Science Fiction to Reality Eimei Oyama, Taro Maeda, Arvin Agah, Susumu Tachi
Case-Based Reasoning Approach to Task Planning of Home-Service Robots Yuchul Jung, Yong K. Hwang, Manjai Lee
Tracking of a Laser Pointer Space Orientation by Using Single Camera. Sergey Matveyev, Konstantin Matveyev
Pen-Shaped Device for Handwriting on Wearable Computers Masataka Imura, Yusuke Sakan, Yoshihiro Yasumuro, Yoshitsugu Manabe and Kunihiro Chihara
Intelligent Speech Interactive Agent on a Car Navigation Environment Using Embedded ASR and TTS Heungkyu Lee and Hanseok Ko
Pose Estimation of Human Upper Body Using Multi-joint CG Model and Stereo Video Images Kimio Hirao, Atsushi Nakazawa, Kiyoshi Kiyokawa and Haruo Takemura
Location-based Context-Aware System Young-Tack Park
A Knowledge Based Modeling of Virtual Costume (Virtual Hanbok) Boran-Lee, Crystal S. Oh, Yang-Hee Nam
Scalable Insertion of Persistent Association Data for Ubiquitous Multimedia Jong-Tae Kim, Nguyen Cong Bui, Heung-Kyu Lee and Byeong-Ho Choi
Real-time Translator from OpenGL to OpenGL ES for Mobile Devices Zhigeng Pan, Bing Tang, Jian Yang, Shushen Sun
A Wearable System That Captures Human Activities and Social Interactions Seon-Woo Lee, Sadanori Ito, Yasuyuki Sumi, Kenji Mase, Kiyoshi Kogure
A Gesture-Based Molecular Modeling System Jee-In Kim, Sungjun Park, JunLee, Youngjin Choi, Seunho Jung
vr-UCAM : Unified Context-aware Application Module for Virtual Reality Seokhee Lee, Youngho Lee, Seiie Jang, and Woontack Woo
Camera parameters estimation for 3D-Based Synthesis and 3D Reconstruction Sang-Hoon kim, Yung-Ho Seo, Jong-Soo Choi
A Hybrid Prediction Schemes for Networked RPG C. Yong Jung, Bryan Jung
ubiTrack: Infrared-based User Tracking System for Indoor Environments Seokmin Jung and Woontack Woo
A Temporal Planning System for Ubiquitous Service Agents Jung-Hwa Choi, Young-Tack Park, Hee-Dong Ko
Collage of Patterns SK Semwal D Carroll
A study on character animation with human reactions in pain JiHyung Lee InHo Lee
Virtual Pond Installation for Meditative Entertainment System Hwang-young Jung, Hee-jung Bae, Ju-youn Lee, Do-hyoung Jin
Human Anticipation Property of Free-falling Object Position in Virtual Environment Masaru Takeichi, Kinya Fujita and Hideyuki Tanaka
MR.TV: A System for Augmenting Viewersf Experiences of Watching TV with Mixed Reality Heejeong Bae, Woohun Lee
Directing Virtual Worlds: Authoring and Testing for/within Virtual Reality based Contents Gun A. Lee, Gerard Jounghyun Kim, Mark Billinghurst
Smart Architectural Surface: Modularized Platform for Polymorphic Functional Changes and Multimodal Interactions Seongju Chang, Jae-Do Chung, Hyongjin Kim, Youngjae Kim , Manjai Lee
High-Quality Video Services for the Access Grid Sangwoo Han and JongWon Kim
Towards the Automatic Construction of 3D User Interfaces Mark Green
Visualization of a Motility Analysis for the Gated Myocardium Images Byeong il Lee, Heung Kook Choi
Spatial structure of Virtual Reality in the Cyber Punk films Byul Shin
Smart Location Tracking System using FSR (Force Sensing Resistor) Tae-Sung Lee, Yong-Moo Kwon, Hyoung-Gon Kim
Intermirror : Mirror-Mediated Remote Affective Communication System Youngmi Kim, Manjai Lee
Interactive Augmented Reality through Network Jin-Woo Park, Tae-Sung Lee, Yong-Moo Kwon
A Generalized Framework for Immersive and Interactive Theater Changhoon Park, Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose, Hyoung-Gon Kim, Heedong Ko
Development of the Learning Environment for Spor tform Education with the Visualization of Biophysical Information Koji Ur awaki, Yasushi Masuda, Yoshihiro Yasumuro, Yoshitsugu Manabe and Kunihiro Chihara
Voice Code Verification System Supporting Multi-Modal Speech Interaction Using ASR and TTS Heungkyu Lee and Hanseok Ko
The Sense of Togetherness in HyperMirror:an Explanation using Cognitive Modes Osamu Morikawa
TEMPLATE SYSTEM FOR TRANSLATING DISASTER INFORMATION INTO EIGHT DIFFERENT LANGUAGES Kumi Sato, Kohei Okamoto, Masaru Miyao
Haptic Mouse A String-based Mice Interface with Haptic Ability Laroussi Bouguila, Michele Courant, Beat Hirsbrunner
Dynamic Contents Provision for aPost-it Yoosoo Oh, Minkyung Lee, Seokmin Jung, Woontack Woo, and Sanggook Lee
Panoramic Mesh Model Generation for Indoor Environment Modeling Wonwoo Lee and Woontack Woo
Integrated Metadata for Ubiquitous Multimedia Access Chull Hwan Song Seong-Joon Yoo Byeong Ho Choi
Workflow Language based on Web Services for Autonomic Services in Ubiquitous Computing Joohyun Han, Eunhoe Kim, Jaeyoung Choi
e-AG: enhanced Access Grid System for Collaboration among Heterogeneous Systems Youngho Lee, Sehchan Oh, Seokhee Lee and Woontack Woo
Spotting and Characterizing Opinion Leaders in Cyber Communities Joo Young Lee, Jungsun Yoon, Sun-Hwa Hahn
Virtual Environment Training System for Rehabilitation Of Stroke Patients with Unilateral Neglect Jaehun Kim, Kwanguk Kim, Jeonghun Ku, Kiwan Han, Won Hyek Chang, Deog Young Kim, Jang Han Lee, Sun I. Kim, In Y. Kim
PRACTICAL METHOD FOR AUTO-CALIBRATION OF ZOOMING CAMERAS FROM THE VIEWS CONTAINING A RECTANGLE OF UNKNOWN SIZE JaeChul Kim, BonKi Koo, ChangWoo Chu, and ByeongTae Choi
Special Session I
A Real World Role-Playing Game as an Application of the Guide System in a Museum Atsushi Hiyama, Jun Yamashita, Yuichi Nishimura, Teiichi Nishioka, Hideaki Kuzuoka, Koichi Hirota and Michitaka Hirose
Indirect Experience Recording and Display Technologies for Sensory Media Yasuyuki Yanagida, Haruo Noma, Shunsuke Yoshida, Nobuji Tetsutani, Kenichi Hosaka, Norihiro Hagita
Intelligent Wearable Interaction System for Interactive Electronic Media Hyun S. Yang, Jin Choi, Yong-Ho Seo, Taewoo Han, Juho Lee
Capture and Retrieval of Life-Log K. Aizawa, S. Kawasaki, T. Ishikawa, T.Yamasaki
Interaction Corpus for Experience Sharing using Ubiquitous Experience Media Kenji Mase, Yasuyuki Sumi, Megumu Tsuchikawa, Kiyoshi Kogure, Norihiro Hagita
Virtual Time Machine Michitaka Hirose, Katsuhiko Sakaue, Ryoko Ueoka
Content That Connects People by Shared Experience Atsuro Ueki, Yuichiro Haraguchi, Yoshimasa Niwa, Yukinari Iwata, Satoshi Umase, Sahori Ishibashi, Yukina Ushida, Yasuhiro Ichikawa, Takafumi Iwai, Koichiro Watanabe, Masa Inakage
Special Session II
Realization of Tai-chi Motion Using a Humanoid Robot - Physical Interactions with Humanoid Robot - Takenori Wama, Masayuki Higuchi, Hajime Sakamoto, Ryohei Nakatsu
Cultural Computing: ZENetic Computer Naoko TOSA, Seigow MATSUOKA
Mixed Reality Human Media for Social and Physical Interaction Adrian D Cheok, Ke Xu, Wei Liu, Hui Siang Teo, Sze Lee Teo, Shang Ping Lee, Osamu Katai, Hiroshi Kawakami, Akira Notsu
Positive Effects of VR Technology on Human Behavior Matthias Rauterberg
Multimodality in a domestic environment Henry Thomas, Sylvie Jumpertz
Body Electric and Reality Feedback loops:Virtual Interactive Space & Entertainment Potentials Anthony Lewis-Brooks
Tutorial
Tangible Augmented Reality Mark Billinghurst, Hirokazu Kato, Ivan Poupyrev
Recent Advances in Augmented Reality Ronald Azuma
Augmented Reality Bibliography
An Introduction to Augmented Reality Mark Billinghurst
Haptics for Immersive and Dynamic Virtual Worlds Makoto Sato, Shoichi Hasegawa, Seungzoo Jeong
INTEREMEDIA Jay Lee
Image/Video Based 3D Modeling, Rendering, and Registration for Virtual Reality Hideo Saito
Wearable and Mobile Human Computer Interaction Thad Starner
Workshop I
Adaptive Sketchy Shape Recognition Based on Incremental Learning Zhengxing Sun, Shuang Liang, Lisha Zhang
3D Scene Reconstruction System from Multiple Synchronized Video Images Taewoo Han, Juho Lee, Hyung S. Yang
Using Intelligent Synthetic Characters for Behavior Training in Primary Schools Zhigeng Pan, Ruth Aylett, Jiejie Zhu, Caohui Zhu, Guilin Xu
Panoramic Mesh Model Generation for Indoor Environment Modeling Wonwoo Lee and Woontack Woo
PRACTICAL METHOD FOR AUTO-CALIBRATION OF ZOOMING CAMERAS FROM THE VIEWS CONTAINING A RECTANGLE OF UNKNOWN SIZE JaeChul Kim, BonKi Koo, ChangWoo Chu, and ByeongTae Choi
Smart Architectural Surface: Modularized Platform for Polymorphic Functional Changes and Multimodal Interactions Seongju Chang, Jae-Do Chung, Hyongjin Kim, Youngjae Kim , Manjai Lee
A Framework of Mocap Data Editing with Labanotation Xiaojie Shen, Weidong Geng, Tao Yu
Avatarfs Expression Control through Face Tracking AeKyung Yang, Yong Woon Park, GyeYoung Kim, HyungIl Choi
The Research of Psychology Modeling Applied to Virtual Human Wang zhiliang, Gu xuejing , Cheng ning
Real-Time 3D Video Avatar for Immersive Telecommunication Sang-Yup Lee, Sang C Ahn, Heedong Ko, Myo-Taeg Lim, Hyoung Gon Kim
Mutual Features Controlling of Dynamic Visemes for Emotional Talking Head System Jianhua Tao Le Xin
Workshop II
Virtual and Aug mented Reality for Edutainment Bernd Lutz
Production Process Modeling and Simulation in Subassembly Lines at a Shipyard Sangdong Han, Kwang Kook Lee, Jong Hun Woo, Sehwan Kim, Jaehoon Kim, Jonggye Shin
Introduction to NAVERLib v1.2 Jinwook Kim
Guidance Services for a Haptic Museum in Distributed Virtual Environments Toshio ASANO, Yutaka ISHIBASHI
Consistency and Fairness among Players in Networked Racing Games: Inuence of Network Delays Takahiro Yasui and Yutaka Ishibashi
Future of the Game Technologies: Based on Technical Improvements of Game Services and Platforms Tae Tae-Joon Park, Seong Won Ryu
Workshop III
Introduction to TSI Project in KIST Sungdo Ha, Chong Keun Ahn
Interactive Immersive Display Sang Chul Ahn, Ig-Jae Kim, Hyoung-Gon Kim, and Sungdo Ha
Wearable haptic-based multi-modal interaction for tangible interface Sungchul Kang, Seung-kook Yun, Chang-Soon Hwang, Laehyun Kim, Yoha Hwang, Munsang Kim, Sehyung Park, Sungdo Ha
Dynamic Shared State Management For Distributed Interactive Virtual Environment Youndong Park, Jinwook Kim, Heedong Ko, Yoonchul Choy
Intelligent Software Agent Myon Myon-Woong Park, Ji Ji-Hyung Park, Sungdo Ha, Tae Tae-Soo Kim
Tangible Agent Technologies for Tangible Space Initiative Bum-Jae You, Sang-Rok Oh, Jong-Suk Choi, Yongwhan Oh, Young Jin Choi
Reactive Virtual Human with Multimodal Interaction Makoto Sato
Natural Space as Interface Tobias Hollerer
Usability in the Tangible Space Gerard J. Kim
Workshop IV
??? Jun-Sang Parka, Young-Tack Parka, Hyun-Jeong Leeb, Jae-Doo Huhb
Dynamic Contents Provision for aPost-it1 Yoosoo Oh, Minkyung Lee, Seokmin Jung, Woontack Woo, and Sanggook Lee
A Study of Service Ontology for Service Search in Ubiquitous Environment Je Je-Min Kim, Young Young-Tack Park
Technical Challenges of Persistent Association Technology for Ubiquitous Multimedia Jong-Tae Kim, Choong-Hoon Lee, Hae-Yeoun Lee, Heung-Kyu Lee, Weon-Geun Oh
ubiTrack: Infrared-based User Tracking System for Indoor Environments Seokmin Jung and Woontack Woo
Construction of a World Modeler for Smart Floor Jung-Hwa Choi, Young-Tack Park, Hee-Dong Ko
Implementing an Information Service System for Physical Object Distribution in Ubiquitous Network Yuna Jung, Eenjun Hwang

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2005

Title Author(s) PDF Other
Session 1 Modeling
Hand Stroke Based Virtual Sketching, Deformation and Sculpting of NURBS Surface Han-wool Choi, Hee-joon Kim, Jeong-in Lee, and Young-Ho Chai
Detail Sculpting using Cubical Marching Squares Chien-Chang Ho, Cheng-Han Tu, and Ming Ouhyoung
BRDF Estimation System for Structural Colors Ryo Shimada, and Yoichiro Kawaguchi
Session 2 Input/Output
Distributed Autonomous Interface using ActiveCube for Interactive Multimedia Contents Ryoichi Watanabe, Yuichi Itoh, Yoshifumi Kitamura, Fumio Kishino, and Hideo Kikuchi
Shoe-shaped Interface for Inducing a Walking Cycle Junji Watanabe, Hideyuki Ando, and Taro Maeda
Semantic 3D Object Manipulation using Object Ontology in Multimodal Interaction Framework Sylvia Irawati, Daniela Calderon, and Heedong Ko
Coeno - Enhancing Face-to-Face Collaboration Michael Haller, Mark Billinghurst, Daniel Leithinger, Jakob Leitner, and Thomas Seifried
Session 3 Mixed Reality 1
AR Registration by Merging Multiple Planar Markers at Arbitrary Positions and Poses via Projective Space Yuko Uematsu, and Hideo Saito
Toward Immersive Telecommunication : 3D Video Avatar with Physical Interaction Sang-Yup Lee, Ig-Jae Kim, Sang C. Ahn, Myo-Taeg Lim, and Hyoung-Gon Kim
Visualization Methods for Outdoor See-Through Vision Takahiro Tsuda, Haruyoshi Yamamoto, Yoshinari Kameda, and Yuichi Ohta
Self-Aware Framework for Adaptive Augmented Reality Eduardo Veas, Kiyoshi Kiyokawa, and Haruo Takemura
Session 4 Human Factors and Medical Applications
Visual Perception Modulated by Galvanic Vestibular Stimulation Naohisa Nagaya, Maki Sugimoto, Hideaki Nii, Michiteru Kitazaki, and Masahiko Inami
Visual-motor Adaptation to Stabilize Perceptual World: Its Generality and Specificity Michiteru Kitazaki, and Akira Shimizu
Development of VR-STEF System with Force Display Glove System Ken'ichi Koyanagi, Yuki Fujii, and Junji Furusho
Visual Support for Medical Communication by using Projector-Based Augmented Reality and Thermal markers Jeremy Bluteau, Itaru Kitahara, Yoshinari Kameda, Haruo Noma, Hiyoshi Kogure, and Yuichi Ohta
Session 5 Displays
Augmented Telexistence in Smart Space Ig-Jae Kim, Sang-Yup Lee, Sang Chul Ahn, and Hyoung-Gon Kim
Real World Video Avatar : Real-time and Real-size Transmission and Presentation of Human Figure Tomohiro Tanikawa, Yasuhiro Suzuki, Koichi Hirota, and Michitaka Hirose
Study of Saccade-incident Information Display using Saccade Detection Device Hideyuki Ando, Junji Watanabe, Tomohiro Amemiya, and Taro Maeda
VR Content Platform for Multi-Projection Displays with Realtime Image Adjustment Takafumi Koike, Kei Utsugi, and Michio Oikawa
Session 6 Art & Entertainment
Raw Emotional Signalling, via Expressive Behaviour Anthony Brooks, and Eva Petersson
GPU-based 3D Oriental Color-Ink Rendering Crystal S. Oh, and Yang Hee Nam
The Immersant Experience of Osmose and Ephemere Harold Thwaites
Sonic Panoramas: Experiments with Interactive Landscape Image Sonification Eric Kabisch, Falko Kuester, and Simon Penny
Session 7 Mixed Reality 2
Virtual Object Manipulation using a Mobile Phone Anders Henrysson, Mark Billinghurst, and Mark Ollila
Texture Overlay onto Deformable Surface for Virtual Clothing Jun Ehara, and Hideo Saito
Occlusion Detection of Real Objects using Contour Based Stereo Matching Kenichi Hayashi, Hirokazu Kato, and Shogo Nishida
A Vision-Based AR Registration Method Utilizing Edges and Vertices of 3D Model Ryo Hirose, and Hideo Saito
Session 8 Haptics
Analytic Determination of the Tension Capable Workspace of Cable Actuated Haptic Interfaces Emmanuel Brau, Jean Paul Lallemand, and Florian Gosselin
Phantom-DRAWN: Direction Guidance using Rapid and Asymmetric Acceleration Weighted by Nonlinearity of Perception Tomohiro Amemiya, Hideyuki Ando, and Taro Maeda
Development of Five-Fingered Haptic Interface: HIRO II Haruhisa Kawasaki, Tetsuya Mouri, M. Osama Alhalabi, Yasutaka Sugihashi, Yoshio Ohtuka, Sho Ikenohata,Kazushige Kigaku, Vytautas Daniulaitis, Kazuyasu Hamada, and Tatsuo Suzuki
Session 9 Application
COSMOS: A VR-Based Proof-of-Concept Interface for Advanced Space Robot Control Jean-Francois Lapointe
A Generic Virtual Reality Software System's Architecture and Application Frank Steinicke, Timo Ropinski, and Klaus Hinrichs
A Constrained Road-Based VR Navigation Technique for Travelling in 3D City Models Timo Ropinski , Frank Steinicke and Klaus Hinrichs

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